Can you create a small game around the theme of the Subduction Zone?
The theme: Subduction Zone
Along the Pacific Rim, sustained shaking from a subduction zone earthquake will liquefy the soil under a tank farm that stores the state’s liquid fuel. Breaking the tanks, beside a major river, with a combined storage of 360 million gallons, it will be the world’s largest oil spill.
Down the river and to the ocean, spreading along the coastline, wrecking the ecology and economy of the region: the natural disaster of the massive quake has been compounded by environmental disaster. It will happen, it could happen tomorrow, or twenty years from now. People argue that impacts of the climate crisis will be felt sooner, but earthquakes are random. Each year the odds increase, it’s a role of the die now.
Your organization must convince the state to decentralize the tank farm, relocate them upon bedrock. The land deemed for public use, the government can have eminent domain. Yet the storage must be along the transportation networks to distribute liquid fuel. And no one wants them near their property. Land, fuel, money, power. The earthquake is a natural hazard, inevitable, and survivable—in this cooperative game, your choices determine whether the quake results in disaster.
READ Article here: https://www.portlandmercury.com/feature/2019/11/21/27511074/on-shaky-ground
READ Downloadable PDF: https://www.oregon.gov/oem/Documents/01_ORP_Cascadia.pdf
What sort of game should you create?
The game should be small. It should be small enough that it can be posted through the mail as a letter, not as a parcel. That could mean:
- A social deduction game with no physical components
- A postcard or a greetings card
- A deck of (around) 20 or fewer cards
- A printable roll and write
It’s OK to ask the players to add some components if they are things which you’d reasonably expect to find in most houses. That could mean:
- A calculator
- Six sided dice (there are also dice rolling apps online)
- Coins to flip
- Pen and paper
- A packet of sweets/candy (such as jellybeans)
How to get involved
If you’d like to create a game, please just jump in! You don’t need any sort of credentials to get started!
Take photos of what you’re creating and share them on Twitter using the hashtag #smallgamebigtheme. If you remember to copy in @dissentgames then we will retweet. Please do share on all sorts of other social media too.
If you’d like to chat about what you’re creating then please head over to our discord server. There are some empty channels waiting to be claimed with games in progress.
On 21 June we’ll draw the game jam to a close. (Obviously that doesn’t mean you need to stop designing!) We’ll ask the people who submitted the themes for some feedback on what people have made. A few people have volunteered to speak about the games made on blogs, podcasts, or streams, so there may be opportunities to talk about what you’ve created.
Come and join in!