Campaigning can take many forms – including producing games. During 2019 my big project has been to create a cooperative board game about disarming warplanes. Called Disarm the Base, players work together to find six planes, using cards to enter the hangars and cut the wires. The game is a way of informing and educating players, providing a talking point, and (most importantly) normalising disarmament in a world where fighting has become the standard.